Modern Warfare
CoD4 Impact Ratings
By OSR:
Rabbit's intro:
Well, Feonian and I decided that we should go ahead and
test each and every gun to see how it penetrated through walls. We chose Backlot (we
have a some nice pics coming), and we tested through a low cement wall. Here are our
findings:
Note: This was done WITHOUT stopping power.
We made
sure we shot everything from the same range, without stopping power, and we used the
ammo gauge to count how many rounds we had let out for precision testing. We shot
always at the Stomach to make sure no different multipliers were added (the snipers
are an exception, but it wouldn't have mattered). All bullets were shot either
1 or 2 at a time, with little time between shots so that we wouldn't regain
health. As said above, the wall remained the same on Backlot.
Okay, you
read this chart by seeing what gun is in question, how many shots it takes to kill
through a wall (w/o Stopping Power), how many shots it takes to kill w/o a wall, and
then see its ratings. Rating A
is made by finding the difference of w/ wall and w/o wall, and Rating B is the
quotient. Generally, the lower the rating is, the better it shoots through walls.
Please, if you see something wrong, post to correct us.
Impact and
Penetration Testing Results
Gun's Name | | Wall | | Without
Wall | | Rating A | | Rating B |
M16A4 | 6 | 3 | 3 | 2 |
AK-47 | 5 | 3 | 2 | 1.67 |
M4 | 6 | 4 | 2 | 1.5 |
G3 | 5 | 3 | 2 | 1.67 |
G36c | 6 | 4 | 2 | 1.5 |
M14 | 4 | 2 | 2 | 2 |
MP44 | 5 | 3 | 2 | 1.67 |
MP5 | 10 | 3 | 7 | 3.33 |
Skorpion | 8 | 2 | 6 | 4 |
Mini-Uzi | 13 | 4 | 9 | 3.25 |
AK-74u | 5 | 3 | 2 | 1.67 |
P90 | 13 | 4 | 9 | 3.25 |
SAW | 6 | 4 | 2 | 1.5 |
RPD | 5 | 3 | 2 | 1.67 |
M60E4 | 4 | 2 | 2 | 2 |
W1200 | 2 | 1 | 1 | 2 |
M1014 | 2 | 1 | 1 | 2 |
M40A3 | 3 | 2 | 1 | 1.5 |
M21 | 3 | 2 | 1 | 1.5 |
Dragunov | 3 | 2 | 1 | 1.5 |
R700 | 3 | 2 | 1 | 1.5 |
Barrett .50 Cal | 3 | 2 | 1 | 1.5 |
M9 | 9 | 3 | 6 | 3 |
USP .45 | 9 | 3 | 6 | 3 |
M1911 .45 | 9 | 3 | 6 | 3 |
Desert Eagle | 4 | 2 | 2 | 2 |
Feonian's Guidelines:
We shot
where the bullet holes are. It is a fairly think wall. We chose a think wall so
sniper bullets would actually be affected by the wall. If we got tin or something
similar, the snipers would all kill in two shots, with or without the wall, which
would lead you to believe that snipers aren't affected by walls. We also had to
find a wall thin enough for pistols to penetrate without deep impact.
Rating A gives
you an idea of how many extra bullets will be needed to score a kill through a wall.
The higher numbers mean you will need a lot more bullets than normal for this gun,
which makes wall kills a lot harder than regular kills. If it has a low number, that
means the gun doesn't require a whole lot more bullets than normal to kill
through walls, which makes it excellent at wall kills.
Using rating A,
there are some patterns in here. All the Assault Rifles, the AK-74u, and the LMGs
require two extra hits to kill throw a wall. The shotguns and snipers require one
more hit each. It is also worth noting that the uzi and P90 are the same, but the
other SMGs are different. Finally, the pistols are all the same, save the desert
eagle which is significantly better.
Here is a simple list of a
gun's penetration ability:
1. Sniper rifles and shotguns
2. Assault
rifles, LMGs, Desert Eagle and AK-74u
3. Skorpion, M9, USP .45, M1911 .45
4. MP5
5. P90, Mini-uzi
Notes: With the M16, it was impossible to
fire one shot at a time, so we just assumed three rounds for each burst needed.
I'm guessing we were wrong and the M16 would probably fit with the other
assault rifles.
With the shotguns, we considered every time you pull the
trigger to be a shot.
Here is a picture of the wall we shot
through: